![]() King Dedede's Frame Data [Down Throw advantages complete.6 frames: Air Acceleration: 0.04: Soft Landing Lag: 2 frames: Gravity: 0.08788: ….Multiple hitboxes: an aerial only hitbox that does 0%, sweetspot near tip of hammer, weak hit near Dedede. ![]() King Dedede's Frame Data - Smash Ultimate Frame.Neutral air is his fastest aerial due to coming out on frame 7, which can disrupt enemy combos, and its late hit can also set up combos for Dedede himself, such as up tilt or up air. King Dedede's aerial game is also decent, thanks to his multiple midair jumps which allow him to stall and bait reactions from opponents. ![]() This makes Dedede prone to punishment, and due to his vulnerability to combos and juggles, he will have to read his opponents more often than not to safely land a move. His most prominent one is his underwhelming frame data, which is among the worst in the game. It also has super armor and can meteor smash, making it extremely dangerous to intercept, especially if the opponent uses an aerial attack. His up special, Super Dedede Jump, grants a very large amount of vertical distance and a good amount of horizontal distance. ![]() His recovery does not end with his midair jumps. In addition, he also possesses some very powerful attacks, such as his forward smash, down smash, back aerial and down aerial, with the latter two also functioning as good edgeguarding moves. Dedede's primary strength is most of his attacks having large, disjointed range, courtesy of his hammer. ![]()
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